How much will your Roblox game earn?

Game passes → Robux → DevEx → USD → after tax. The full pipeline.

revenue pipeline
1,000
DAU
30
Buyers
R$4,200
Robux/day
$14.70
USD/day
$441
USD/month
game metrics
daily active users
game passes / dev products

Each row: name, price in Robux, conversion rate (% of DAU), avg purchases per buyer per day

additional revenue
subscriptions
creator reward spenders/day
ad revenue (robux/day)
earnings breakdown
R$0
Robux / month
$0
USD / month
$0
USD / year
$0
After tax (~30%)
reverse calc, what DAU do I need?
target USD / month
$
you need
0 DAU
where the money actually goes

When a player buys your most popular game pass, here's the full dollar trail:

is it worth your time?
hours spent building this game
hours/week maintaining
$0
effective $/hour (year 1)
$0
$/hour (year 2+, no build cost)

growth projection
monthly DAU growth (%)
target monthly USD
$
genre benchmarks: click to load
roblox earnings faq (2026)
What cut does Roblox take?

30% marketplace fee on all purchases. You get 70 Robux from a 100 Robux game pass. At DevEx ($0.0035/Robux), you keep ~24.5 cents of every dollar spent.

What is the DevEx rate?

$0.0035 per Robux (2026). 100,000 Robux = $350. 30-day holding period. Minimum cashout: 30,000 Robux ($105).

What are Creator Rewards?

5 Robux per "qualified user" per day. Qualified = spent $9.99+ in last 60 days AND plays 10+ min in your game as one of their first 3 daily visits. Free players = zero rewards.

How do subscriptions work?

Players pay weekly/monthly for perks. 70% on month 1, then nearly 100% on renewals (Roblox waives fee). Highest-margin revenue stream on Roblox.

How is income taxed?

Self-employment income in the US. ~15.3% SE tax + income bracket (10-37%). We estimate ~30% combined. 1099 if you earn $600+/year.

What DAU to quit my job?

For $5,000/month after tax, need ~$7,150 pre-tax. With typical metrics: 30,000-35,000 DAU. With subscriptions: 15,000-20,000 DAU.